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181. uber solo ice mining char? - in Skill Discussions [original thread]
Ahh, the exciting life of mining ice, zzzzzzzzzzzz You will also need at least a 5.5 - 6 standing with the corp running the station you are refining at. Since this will reduce the amount the station takes to 0.
- by Suncats Shadow - at 2006.05.25 16:16:00
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182. CONVENTIONAL MINING Vs STRIP MINING - in Science and Industry [original thread]
It really just comes down to the amount of ore being pulled from the astroid each cycle. Note: Yeilds will be larger depending on your mining skill, ship skill, astrogeology skill lvl's. Your basic mining laser pulls 30 ore, Miner I 40 and Mi...
- by Suncats Shadow - at 2006.05.25 15:50:00
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183. NERFED STORAGE AT POS's - in Science and Industry [original thread]
I totally agree with these issue. We just shut down our medium tower because of the fuel issues. We have put a small one instead. 1) If there is a corp hanger within 1500m of the tower, then the tower should be able to draw fuels from it when it ...
- by Suncats Shadow - at 2006.05.24 17:11:00
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184. Mining? where have all the asteriods gone... - in Science and Industry [original thread]
Welcome to Eve Horacio Miner, I am sure you will have fun with the game and all the options you have. Training skills, taking your character to whatever path you want to go. Come on by to one of our offices and fill in an application. We have...
- by Suncats Shadow - at 2006.05.22 16:50:00
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185. R&D and me. - in Science and Industry [original thread]
Linkage this is the skill which will allow you to have more than one research agent at a time. When I check market it was running 40mil.
- by Suncats Shadow - at 2006.04.27 17:45:00
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186. R&D and me. - in Science and Industry [original thread]
Try Linkage this also.
- by Suncats Shadow - at 2006.04.26 18:29:00
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187. POS fuel use per week? - in Science and Industry [original thread]
There are a couple POS excel spread sheets Linkage if you need one. Couple of them need to be updated for RMR stuff; but if you are just using the normal POS structure, should be fine.
- by Suncats Shadow - at 2006.04.25 16:36:00
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188. what should a corp have before considering a POS? - in Science and Industry [original thread]
There are a couple of links Linkage In the POS section there are links to information you can use. There are also a couple of spread sheets which you can use to calculate how much a day, week, month the POS is going to cost you in fuel.
- by Suncats Shadow - at 2006.04.19 17:40:00
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189. Omber in 1.0 - this time for real - in Science and Industry [original thread]
This a common thing and can happen in any mission that I know of. Whenever you run the mission if there are roids about, they are always there just for the mission. Always use your scanner to check the roids that are present. I have mind many 10...
- by Suncats Shadow - at 2006.04.07 17:13:00
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190. Mining Question - in Science and Industry [original thread]
Yes, Sovelis you can swap the crystals for which ever ore you are minng. In fact you can even load a bunch in your hold and swap them in space. That way you can mine multiple ores when you head out. You are also correct on the crystal amount bein...
- by Suncats Shadow - at 2006.03.20 17:58:00
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191. Armour Compensation skill question... - in Skill Discussions [original thread]
Also by training the skills up and if you use active, then if you are getting into trouble and warping out; your cap goes dead, then you will have at least a smaller amount of the resist left. This may give you the couple of seconds you need to s...
- by Suncats Shadow - at 2006.03.13 17:50:00
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192. Dealing with the container graveyards - in Science and Industry [original thread]
Welcome to Eve and good luck to you in your ventures. Yes you can just 'jet the ore' (create a jet can) in space. This will hold 27km3 of ore in one can. Just like they said open the jet can and just transfer the ore from you cargo to the can....
- by Suncats Shadow - at 2006.03.13 17:26:00
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193. Newbie mining.. - in Science and Industry [original thread]
Edited by: Suncats Shadow on 09/03/2006 18:35:38 Welcome to Eve and I hope you like it. I too was and EnB person before coming over here. Eve is a bit more complex, due to the large amount of ships, modules and skills which you can use. Eve ...
- by Suncats Shadow - at 2006.03.09 18:34:00
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194. Noobish R&D Agents question - in Science and Industry [original thread]
As I have just gotten to the level to start looking into this R&D type stuff I also had a couple of questions. Is there a list/website/ingame place to see where all of the R&D agents are in the game? I have checked a couple of the corporations on...
- by Suncats Shadow - at 2006.03.08 18:28:00
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195. Good Ferox Setup? - in Ships and Modules [original thread]
Here are a bunch of links for Ferox type setups: Linkage1 Linkage2 Linkage3 Linkage4
- by Suncats Shadow - at 2006.03.07 17:28:00
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196. Can mining solo, what do you haul back ? - in Science and Industry [original thread]
I do not even bother with the secure cans. This is due to the fact that they only hold 3900m3 of the ore. Even with a starting miner this should not take long at all to fill up. Then you would have to switch cans and start loading up another on, r...
- by Suncats Shadow - at 2006.03.01 18:19:00
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197. Scrap Metal Processing - What is it for? - in Skill Discussions [original thread]
The skill will give you better yeilds on reprocessing modules which are dropped from rats, or if you are pie-rat; loot you get from killing people. By training up the lvl of the skill you will get more of the minerals from reprocessing the module...
- by Suncats Shadow - at 2006.02.28 18:24:00
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198. Selling skills - in Science and Industry [original thread]
Yea you can get them from missions, loot drops, and agent rewards. If you are really looking to sell the skills, then head around and check the market price on them. You will find some skills cheaper in one region than another. Then you can buy s...
- by Suncats Shadow - at 2006.02.20 18:13:00
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199. Missile guide - in Ships and Modules [original thread]
Edited by: Suncats Shadow on 17/02/2006 15:47:26 Got beat to the post and he had real numbers. For each missile it does a specific type of damage, EM, Thermal, Kinetic, Explosive. If you bring up the information window on the missile it wil...
- by Suncats Shadow - at 2006.02.17 15:46:00
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200. second ship - in Ships and Modules [original thread]
Just got skilled up for my Moa to Ferox flying. I am using it to kick butt in those lvl 3 missions and maybe some group NPC rat hunting. Ferox Links: Linkage1 Linkage2 Linkage3 Linkage4 Those should get you some setup info
- by Suncats Shadow - at 2006.02.10 17:38:00
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